If you want to use a service and this continues executing the process even destroying the application , you must define:
Service.START_STICKY : Recreate the service if the application is
destroy.
You can see as an example this service that plays an audio file:
import android.app.Service;
import android.content.Intent;
import android.media.MediaPlayer;
import android.os.IBinder;
import android.util.Log;
import android.widget.Toast;
/* Add declaration of this service into the AndroidManifest.xml inside application tag*/
public class BackgroundSoundService extends Service {
private static final String TAG = "BackgroundSoundService";
MediaPlayer player;
public IBinder onBind(Intent arg0) {
Log.i(TAG, "onBind()" );
return null;
}
@Override
public void onCreate() {
super.onCreate();
player = MediaPlayer.create(this, R.raw.jorgesys_song);
player.setLooping(true);
player.setVolume(100,100);
Toast.makeText(this, "Service started...", Toast.LENGTH_SHORT).show();
Log.i(TAG, "onCreate() , service started...");
}
public int onStartCommand(Intent intent, int flags, int startId) {
player.start();
return Service.START_STICKY;
}
public IBinder onUnBind(Intent arg0) {
Log.i(TAG, "onUnBind()");
return null;
}
public void onStop() {
Log.i(TAG, "onStop()");
}
public void onPause() {
Log.i(TAG, "onPause()");
}
@Override
public void onDestroy() {
player.stop();
player.release();
Toast.makeText(this, "Service stopped...", Toast.LENGTH_SHORT).show();
Log.i(TAG, "onCreate() , service stopped...");
}
@Override
public void onLowMemory() {
Log.i(TAG, "onLowMemory()");
}
}
You can also use a BroadcastReceiver