Several days ago I came across this compilation error with an own Android SDK that I created. It works on version 5 of Unity, but not on 4.x
I've already seen many alternatives about updating the SDK Manager, etc.
After several tests, I came to the conclusion that it does not load the .aar file, it is something from version 4.x of itself.
I saw some references on how to make Unity read the jar classes, but the truth is nothing concrete.
Does anyone have any idea how I can fix it to read the java library?
Thank you very much, I am attaching the error.
Greetings!
'Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\ppalma\AppData\Local\Android\sdk\build-tools.0.0-preview\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/ppalma/AppData/Local/Android/sdk/platforms/android-23\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:7: error: Error: No resource found that matches the given name (at 'theme' with value '@style/XplayTheme').'