When I try to run my GameMake
r project in android
I get this error:
Saving project to: C: \ Users \ Anra \ Documents \ GameMakerStudio2 \ BattleRoyal \ BattleRoyal.yyp "cmd" / c subst Z: "C: \ Users \ Anra \ AppData \ Roaming \ GameMakerStudio2 \ Cache \ GMS2CACHE"
elapsed time 00: 00: 00.0526236s for command "cmd" / c Subst Z: "C: \ Users \ Anra \ AppData \ Roaming \ GameMakerStudio2 \ Cache \ GMS2CACHE" started at 02/23/2018 19:44: 12 "C: \ ProgramData / GameMakerStudio2 / Cache / runtimes \ runtime-2.1.3.189 / bin / Igor.exe" -options="C: \ Users \ Anra \ AppData \ Local \ GameMakerStudio2 \ GMS2TEMP \ build.bff" - Android Package
Loaded Macros from C: \ Users \ Anra \ AppData \ Roaming \ GameMakerStudio2 \ Cache \ GMS2CACHE \ BattleRoya_EDE7CFF_28E253F9 \ macros.json Options: C: \ ProgramData / GameMakerStudio2 / Cache / runtimes \ runtime-2.1.3.189 \ bin \ platform_setting_defaults.json Options: C: \ Users \ Anra \ AppData \ Roaming / GameMakerStudio2 \ anrape96_1507844 \ local_settings.json Options: C: \ Users \ Anra \ AppData \ Roaming \ GameMakerStudio2 \ Cache \ GMS2CACHE \ BattleRoya_EDE7CFF_28E253F9 \ targetoptions.json C: \ ProgramData / GameMakerStudio2 / Cache / runtimes \ runtime-2.1.3.189 / bin / GMAssetCompiler.exe / c / zpex / mv = 1 / iv = 0 / rv = 0 / bv = 0 / j = 8 / gn=" BattleRoyal "/ td=" C: \ Users \ Anra \ AppData \ Local \ GameMakerStudio2 \ GMS2TEMP "/ cd=" Z: \ BattleRoya_EDE7CFF_28E253F9 "/ zpuf=" C: \ Users \ Anra \ AppData \ Roaming / GameMakerStudio2 \ anrape96_1507844 "/ m = llvm-android / tgt = 8 /llvmSource="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/yyc/ "/ nodnd / cfg = default / fU=" Z: \ BattleRoya_EDE7CFF_28E253F9 \ functionsUsed. txt "/ o=" C: \ Users \ Anra \ AppData \ Local \ GameMakerStudio2 \ GMS2TEMP \ BattleRoyal_718B2F3_YYC "/optionsini="C:\Users\Anra\AppData\Local\GameMakerStudio2\GMS2TEMP\BattleRoyal_718B2F3_YYC\options.ini" / cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189\BaseProject\BaseProject.yyp "" C: \ Users \ Anra \ Documents \ GameMakerStudio2 \ BattleRoyal \ BattleRoyal.yyp "/ preprocess=" Z : \ BattleRoya_EDE7CFF_28E253F9 " Permission Error: Unable to obtain permission to execute
C: \ ProgramData / GameMakerStudio2 / Cache / runtimes \ runtime-2.1.3.189 / bin / GMAssetCompiler.exe exited with non-zero status (-1) elapsed time 00: 00: 00.7643946s for command "C: \ ProgramData / GameMakerStudio2 / Cache / runtimes \ runtime-2.1.3.189 / bin / Igor.exe" -options="C: \ Users \ Anra \ AppData \ Local \ GameMakerStudio2 \ GMS2TEMP \ build.bff "- Android Package started at 02/23/2018 19:44:12 "cmd" / c subst Z: / d
elapsed time 00: 00: 00.0360401s for command "cmd" / c subst Z: / d started at 02/23/2018 19:44:13 FAILED: Package Program Complete
Permission Error : Unable to obtain permission to execute
I have the skd
, ndk
and the jdk
and I do not know how to solve this, I have tried a lot of things like running it as an administrator, but nothing works for me, someone who uses gamemaker for their games in android and know how to solve this error.