I need your help I'm looking everywhere for the rotation algorithm in Delphi as I found it in OpenGL graphics but it is wrong but for more than I look for it I can not find someone who can help me with the algorithm please.
I need your help I'm looking everywhere for the rotation algorithm in Delphi as I found it in OpenGL graphics but it is wrong but for more than I look for it I can not find someone who can help me with the algorithm please.
You give very few explanations of what you want to do and that way it is difficult to give a correct or accurate answer.
A rotation algorithm is nothing more than applying a mathematical formula.
Here is a simple article that explains the procedure. You will also find the sample code to follow it.