I am developing a game in Unity and I have tried to share the game on Facebook, the idea is to upload it on Facebook as a game for Facebook, from the Facebook documentation take the following code:
FB.ShareLink(
new Uri("https://developers.facebook.com/"),
callback: ShareCallback
);
private void ShareCallback (IShareResult result) {
if (result.Cancelled || !String.IsNullOrEmpty(result.Error)) {
Debug.Log("ShareLink Error: "+result.Error);
} else if (!String.IsNullOrEmpty(result.PostId)) {
// Print post identifier of the shared content
Debug.Log(result.PostId);
} else {
// Share succeeded without postID
Debug.Log("ShareLink success!");
}
}
If I upload it to Facebook it does not do anything, absolutely nothing, if I run it in unity it gives me the following error:
If I press the buttons that appear in the error, nothing happens either, I would like to know if someone could do it at some point and if you can guide me in what I am doing wrong.