.ipa debug / test vs. release size [Unity]

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I had a problem with the compilation for iOS in Cloud Build by Unity, a few hours ago since I can not solve it, so I found no alternative but to open this question.

The problem is that when I generated the .ipa (from Unity's Cloud Build service) with a development certificate (or test) and a development provisioning file (idem, for test), the generated .ipa file weighs 20 mb. whereas if I generate the .ipa of the same project, without changing anything, but with a production certificate and a production provisioning file too, the generated .ipa file weighs 170 mb.

I have already reviewed a thousand times both configurations of Cloud build (the one that uses the production cert and prov production and the one that uses the development cert and the development prov) and they are exactly the same ...

I do not know what is the immense weight difference between the .ipa generated for both cases ...

Needless to say that it does not help me that the .ipa weighs so much, it would be more than ideal that the final .ipa to upload to the App Store weighs 20 mb, as it weighs the development or testing.

I will appreciate all kinds of help! Thank you very much !!!

    
asked by Alejandro Zbrun 19.09.2018 в 23:38
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