I have created an application with 31 imageButtons, (the idea is to carry many more), each one being ButtonClicked, plays a different sound each button.
Everything works apparently well, but, when it plays between 14 and 28 sounds, it stops reproducing the missing ones, sometimes 1, sometimes 3, and sometimes more than 3.
It does not always stop playing the same sounds, it's random.
It's as if you can only play a specific amount of sounds, and when you reach this limit, you stop playing the other sounds.