3D functions in java opengl

0

The question I have is how to make geometric figures by applying their mathematical formulas with java opengl, that is, assuming I want to make the hyperboloid with two sheets, whose formula is

Should I do a for cycle inside the display function like this?

for(int i=0;i<100;i++){
float x,y;
x=-Math.sqrt(c*c((i*i/a*a)+(y*y/b*b))
y=-Math.sqrt(c*c((i*i/a*a)+(x*x/b*b))

gl.glVertex3f(x,y,i);
}

I know it should not go like this because in the first match it does not and it is not initialized, however, the teacher told us to clear the formula for X & And, that's the only thing that has happened to me to do

    
asked by Matthew Seidel 25.08.2018 в 21:56
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0 answers