I am developing a game where collisions with other objects are very important. I downloaded a prefab from a softbody (like a jelly cube) that has perfect collisions with the ground, a plane, but when moving it against other objects (like walls, cubes or whatever) it interacts with them but ends up crossing them. I do not know how to solve this, if you give me a hand I would come from pearls. Attached the prefab that I downloaded in case you want to make tests.
Edito This is the complete project that you download link