I have a game that I have made that I save some data in "localstorage", but apparently the iOS operating system does a cleaning from time to time and you never know when this cleaning will be.
This is a serious problem for my game because it has to work offline without internet. If there is no solution to this, it has occurred to me that I could make the game save the data in the iPad notes app or in the pages or in the keynote.
Does anyone have a better solution to this problem?
The game has a Leaderboard that keeps the top 5 in local and then in a hidden screen the administrator can see all those who have played, that screen is a simple table:
I have made it possible when you have an internet connection to send it by e-mail, only that you will not always have it and I want you to save it somewhere, even if it is a third-party application.