How to create a combat message system?

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Hello my problem is that I see the need to implement a service of sending and receiving messages between the issuing user and randomly to a receiver that is online Clash Royale style, and then move to the process of creating a Room in Photon and fight, but none of the online services of Facebook and PlayFab (these are the ones I'm using) allows me to fulfill my mission (according to the research I do), I also thought about using the Photon ChatClient, but this does not allow detecting the current chat channels (right?). And as you can see I am very stuck, but I have faith that they will help me get out of this mess.

Sorry for my lack of code, but I have no idea how to implement my idea in a code.

Thank you.

    
asked by Abraham.P 06.01.2018 в 21:31
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1 answer

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The most feasible solution I could find was to use a Photon method called JoinRandomRoom () which I will implement on a button and when the user steps on it it will connect to an existing Room that complies with the properties and if it does not exist This will create one so that after another user connects and meets the total number of connected users and goes to the combat scene, this is my idea.

The code that I will implement will be found in the unity forum

    
answered by 07.01.2018 / 23:39
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